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Welcome to the Marvel Universe RPG! If you like Super Powered battles then you've come to the right place!!! Now, down to business, here's what you have to do to join this RPG:

Step 1- You can either choose to be a character I have listed here, or you can make your own character, if you choose to do the latter, then copy and paste the below form, fill it out, and then leave it on my talk page.

  • Super Hero/Villain Name:
  • Identity (optional):
  • Gender:
  • Alignment: (hero, villain, neutral):
  • Class (mutant, mutated, no powers):
  • Powers (optional, limit 3):
  • Weapons or tools (optional, limit 5):
  • Abilities (optional):
  • Age (optional):
  • Description of Costume (optional):
  • Personality (optional):
  • Origin (optional):


Step 2- Once I approve your character I will post it on the RPG page.

Step 3- Choose which category of hero of you want to be in. Either Marvel Knights, X-men, or Avengers. Villains have no categories.

Step 4- Begin battling!! You may fight either other User's characters, or the Marvel characters on here. Heroes can only fight villains, but villains and neutral characters can fight anyone.


Rules

1. No swearing.

2. Be kind to other Users, but since this is an RPG where you battle, you shouldn't be overly sensitive.

3. When you attack or dodge an attack you must say how you attacked or dodged.

4. You cannot disregard a move another User's character makes.

5. You may have a total of five characters, though you cannot play as more then one of them at a time. You may choose to discard a character in favor of another if you want to.

6. To defeat or be defeated, you or your opponent must be put out of action, whether that is being killed, knocked out, or any other way of incapacitating your opponent.

7. A Warning. If you are expecting to win every battle you fight in, don't. There may be times that you lose. Some battles will be fairly easy, and some battles you will have to think to defeat your opponent. Once again I repeat, do not expect to win every battle just because this is a game.

8. Your characters are invincible outside of a battle or story mode. In other words, if your character dies during a battle or story they can come back to life, but the battle or story is over.

9. Since this is my RPG I have the right to ban you from participating in it if you break any of the rules.

10. If you are not active for at least one week, your profile page will be deleted, and all of your Marvel characters that you control will be returned to the main page. The only exception to this rule is if you tell me that you will be gone, then your page will be kept.


Characters

Heroes

Ant-Man

Ant-Man

  • Name: Ant-Man
  • Identity: Hank Pym
  • Class: Mutated
  • Powers: Can decrease his size to smaller then an ant (but still maintains his human strength); and increase his size to 25 feet tall (his strength also increases, enabling him to lift up to 10 tons).
  • Abilities: Scientific genius
  • Paraphernalia: Helmet that allows him to communicate with insects.
  • Alliance: The Avengers






Beast

Beast

  • Name: Beast
  • Identity: Hank McCoy
  • Class: Mutant
  • Powers: Super strength (10 tons), agility, reflexes, and durability.
  • Abilities: Scientific genius.
  • Alliance: The X-men







Colossus

Colossus

  • Name: Colossus
  • Identity: Piotr Rasputin
  • Class: Mutant
  • Powers: Super strength (100 tons) and stamina; steel skin armor covering his body.
  • Alliance: The X-men






Cyclops

Cyclops

  • Name: Cyclops
  • Nickname: "Cyke".
  • Identity: Scott Summers
  • Class: Mutant
  • Powers: Optic force blasts.
  • Alliance: The X-men (leader)







Daredevil

Daredevil

  • Name: Daredevil
  • Nickname: "DD".
  • Identity: Matt Murdock
  • Class: Mutated
  • Powers: Enhanced senses; "radar sense".
  • Abilities: Olympic level agility, reflexes and equilibrium.
  • Weapons/tools: Billy club







Human Torch

Human Torch

  • Name: Human Torch
  • Nicknames: "Flamebrain"; "Torch".
  • Identity: Johnny Storm
  • Class: Mutated
  • Powers: Fire projection and control; flight; can engulf his body in flames.
  • Alliance: The Fantastic Four







Invisible Woman

Invisible Woman

  • Name: Invisible Woman
  • Identity: Susan Storm Richards
  • Class: Mutated
  • Powers: Invisibility (both herself and others); force fields.
  • Alliance: The Fantastic Four







Jean Grey

Jean Grey

  • Identity: Jean Grey
  • Class: Mutant
  • Powers: Telepathy; telekinesis.
  • Alliance: The X-men







Moon Knight

Moon Knight

  • Name: Moon Knight
  • Identity: Marc Spector
  • Class: Mutated
  • Powers: Enhanced strength (2 tons), agility, reflexes, and durability, depending on the moon's phase. (Full moon=full power, new moon= no power.)
  • Abilities: Expert hand to hand combatant and marksmen; weapons master.
  • Weapons/tools: Crescent moon throwing blades; truncheon.
  • Paraphernalia: Glider cape.






Mr Fantastic

Mr. Fantastic

  • Name: Mr. Fantastic
  • Nicknames: "Stretch"; "Stretcho".
  • Identity: Reed Richards
  • Class: Mutated
  • Powers: Elasticity
  • Abilities: Scientific Genius
  • Alliance: The Fantastic Four (leader)







Storm

Storm

  • Name: Storm
  • Identity: Ororo Munroe
  • Class: Mutant
  • Powers: Weather control; flight.
  • Alliance: The X-men







Thing

Thing

  • Name: The Thing
  • Nicknames: "Rockhead"; "Rockface"; "Rockslide".
  • Identity: Ben Grimm
  • Class: Mutated
  • Powers: Super strength (90 tons), stamina, and durability; rock skin.
  • Alliance: The Fantastic Four







War Machine

War Machine

  • Name: War Machine
  • Identity: James "Rhodey" Rhodes
  • Class: No Powers
  • Powers (derived from armor): Super strength (90 tons), agility, and reflexes; flight.
  • Weapons: Repulsor rays; Unibeam; Gatling gun; rocket launcher; mini heat seeking missiles.
  • Paraphernalia: High caliber bullet, rocket, and torpedo proof armor.







Wasp

Wasp

  • Name: Wasp
  • Identity: Janet van Dyne
  • Class: Mutated
  • Powers: Can decrease her size to that of a wasp (which makes her stronger); flight via wings; electric "stingers".
  • Alliance: The Avengers







Neutral Characters

Black Widow

Black Widow

  • Name: Black Widow
  • Nickname: "Widow".
  • Identity: Natasha Romanoff
  • Class: No powers
  • Abilities: Expert marksman, hand to hand combatant, and acrobat.
  • Weapons/tools: Wrist cartridges that fire electric shocks (30,000 volts), and darts; an array of knives, guns, and explosives; "Widow's line" grappling hook and retractable line.
  • Paraphernalia: Small arms and high temperate proof suit, microscopic suction cups on hands.






Punisher

Punisher

  • Name: Punisher
  • Identity: Frank Castle
  • Class: No powers
  • Abilities: Expert marksmen and hand to hand combatant.
  • Weapons/tools: A vast array of machine guns, hand guns, rifles, shotguns, knives, and explosives.
  • Paraphernalia: Bullet proof chest armor underneath his suit.






Villains

Abomination

Abomination

  • Name: Abomination
  • Nickname: "Fishead"
  • Identity: Emil Blonsky
  • Class: Mutated
  • Powers: Super strength (100 tons), stamina, and durability.
  • Alliance: The Masters of Evil







Absorbing Man

Absorbing Man

  • Name: Absorbing Man
  • Identity: Carl Creel
  • Class: Mutated
  • Powers: Matter absorption.
  • Weapons: Ball and chain that turns into the same element that he's in.
  • Alliance: The Masters of Evil







Crimson Dynamo

Crimson Dynamo

  • Name: Crimson Dynamo
  • Identity: Anton Vanko
  • Class: No powers
  • Weapons/tools: Armored suit that gives him super strength (75 tons); flight; electric blasters; electrical shock when touched Gatling gun contained in his right arm; missiles; 'fusioncaster' chest beam.
  • Alliance: The Masters of Evil







Electro

Electro

  • Name: Electro
  • Nicknames: "Sparky"; "Sparks".
  • Identity: Max Dillon
  • Class: Mutated
  • Powers: Electrical projection, control, and generation (up to 10,000,000 volts).
  • Alliance: The Sinister Six






Enchantress

Enchantress

  • Name: Enchantress
  • Identity: Amora
  • Class: goddess
  • Powers: Energy blasts; energy deflection; and teleportation of herself and others all via magic.
  • Alliance: The Masters of Evil







Executioner

Executioner

  • Name: Executioner
  • Identity: Skurge
  • Class: god
  • Powers: Super strength (65 tons), stamina, and durability.
  • Abilities: Expert battle-axe wielder and hand to hand combatant.
  • Weapons/tools: Battle-axe that can project fire and ice.
  • Alliance: The Masters of Evil







Green Goblin

Green Goblin

  • Name: Green Goblin
  • Nicknames: "Gobby"; "Gobs"; "Goblin"; "Emerald Elf".
  • Identity: Norman Osborn
  • Class: Mutated
  • Powers: Super strength (10 tons), agility, reflexes, and durability.
  • Abilities: Inventive genius
  • Weapons/tools: Goblin glider; razor bat blades; pumpkin bombs; electric gloves (10,000 volts).








Hobgoblin

Hobgoblin

  • Name:Hobgoblin
  • Nicknames: "Hobby"; "Hobgobby".
  • Identity: Roderick Kingsley
  • Class: Mutated
  • Powers: Super strength (10 tons), agility, durability, stamina, and reflexes.
  • Abilities: Criminal mastermind.
  • Weapons/tools: Pumpkin bombs; razor bat blades; electric gloves (10,000 volts); goblin glider with blade.
  • Alliance: The Sinister Six








Juggernaut

Juggernaut

  • Name: Juggernaut
  • Nickname: "Jughead"
  • Identity: Cain Marko
  • Class: Mutant
  • Powers: Super strength (100 tons) near invulnerability.
  • Paraphernalia: Virtually indestructible armor.
  • Alliance: The Acolytes







Pyro

Pyro

  • Name: Pyro
  • Identity: St. John Allerdyce
  • Class: Mutant
  • Powers: Fire control.
  • Weapons/tools: Swag with two flame throwers attached.
  • Alliance: The Acolytes







Rhino

Rhino

  • Name: Rhino
  • Nicknames: "Rhiny"; "Needle-nose"; "Horn-head".
  • Identity: Unknown
  • Class: Mutated
  • Powers: Super strength (85 tons), stamina, and durability.
  • Weapons/tools: Rhino horn.
  • Paraphernalia: Virtually indestructible armor.
  • Alliance: The Sinister Six






Sabretooth

Sabretooth

  • Name: Sabretooth
  • Identity: Victor Creed
  • Class: Mutant
  • Powers: Regenerative healing factor; super strength (5 tons), agility, reflexes, and stamina; enhanced senses; fangs and retractable claws.
  • Abilities: Expert hand to hand combatant.
  • Alliance: The Acolytes







Sandman

Sandman

  • Name: Sandman
  • Nickname: "Sandy".
  • Identity: William Baker
  • Class: Mutated
  • Powers: Sand mimicry; shape-shifting.
  • Alliance: The Sinister Six







Scorpion

Scorpion

  • Name: Scorpion
  • Nicknames: "Scorpy".
  • Identity: Mac Gargan
  • Class: Mutated
  • Powers: Super strength (20 tons), agility, reflexes, and stamina.
  • Weapons/tools: Bulletproof armored suit; electro-mechanical, bladed scorpion tail that can shoot acid; pincers.







Shocker

Shocker

  • Name: Shocker
  • Nicknames: "Shocky"; "Quilty"; "Quiltman".
  • Identity: Herman Schultz
  • Class: No powers
  • Weapons/tools: Vibro-shock units that can release a powerful air pressured shockwave. The units have five levels of intensity, with level 1 being enough to knock someone down, and level five enough to destroy a small building.







Vulture

Vulture

  • Name: Vulture
  • Nicknames: "Beaky"; "Vulch".
  • Identity: Adrian Toomes
  • Class: No powers
  • Powers (via suit): Flight.
  • Abilities: Inventive genius
  • Weapons/tools: Bladed feathers; talons on his hands and feet.
  • Alliance: The Sinister Six




Groups

These are the different groups you fight, the numbers mean how many at a time you can choose to battle. If you choose 1 characters to fight, then I choose who it is. If you choose 2 characters, then I choose one and you choose one. If 3 then you choose two and I choose one. If 4 then you choose three and I choose one. If five, then you choose three and I choose two.

  • The Sinister Six: Doctor Octopus, Sandman, Vulture, Hobgoblin, Electro, and Rhino. (1, 2, 3, or 6)
  • The Masters of Evil: Enchantress, Baron Zemo, Executioner, Abomination, Crimson Dynamo, Absorbing Man. (1, 2, 3, or 6)
  • The Avengers: Iron Man, Black Panther, Captain America, Wasp, Ant-Man, Thor, Hulk, and Hawkeye. (1, 2, 4, or 8)
  • The Fantastic Four: Mr. Fantastic, Human Torch, Thing, and Invisible Woman. (1, 2, or 4)
  • The X-men: Wolverine, Cyclops, Storm, Jean Grey, Iceman, Beast, Shadowcat, Colossus, and Nightcrawler. (1, 3, or 9)
  • The Acolytes: Magneto, Gambit, Quicksilver, Juggernaut, Pyro, and Deadpool. (1, 2, 3, or 6)
  • The Marvel Knights: Spider-man, Punisher, Moon Knight, and Daredevil. (1, 2, or 4)



Locations

  • Central Park NYC
  • Times Square
  • Midtown Manhattan (empire state building)
  • The Statute of Liberty (and island)
  • The George Washington Bridge
  • Subway Track (Underground)
  • Subway Track (Aboveground)
  • Rockefeller Center
  • United Nations Building (and surrounding area)
  • New York Street

Gallery

Central Park

Central Park

Times Square

Times Square

Midtown Manhattan

Midtown Manhattan

Statue of Liberty and island

The Statue of Liberty (and island)

The George Washington Bridge

The George Washington Bridge

Underground Subway

Underground Subway Track

Aboveground Subway

Aboveground Subway

Rockefeller Center

Rockefeller Center

UN Building

United Nations Building

New York Street

New York Street

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