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  • Wild Doogy Plumm

    There are five supervillain prisons, each one holding certain types of villains.

    The Vault- Mostly for tech-based villains. Location: The Rocky Mountains

    The Cube- For radioactive villains. Location: The Nevada desert

    Rykers Island- For Supervillains and regular prisoners. Location: Outside of New York City

    The MRD Facility- For mutants. Location: Upstate New York

    The Big House- For any other kind of villains. Location: The S.H.I.E.L.D. helicarrier

    There has been a massive jailbreak at each one of the prisons, people's safety is at stake, so it's up to you, as heroes, to put these villains back where they belong!



    • Name: Baron Zemo
    • Nicknames: "Zemo"; "Sock-face".
    • Identity: Helmut Zemo
    • Class: No powers
    • Abilities: Above human average strength, agility…



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  • Wild Doogy Plumm
    • Name: Captain America
    • Nickname: "Cap".
    • Identity: Steve Rogers
    • Class: Mutated
    • Powers: Peak human strength (800 lbs.), agility, reflexes, and durability.
    • Abilities: Master hand to hand combatant
    • Weapons/tools: Vibranium-steel alloy shield that can be hurled like a boomerang and is virtually indestructible.
    • Alliance: The Avengers







    • Name: The Hulk
    • Nicknames: "Jade Giant"; "Purple Pants".
    • Identity: Bruce Banner
    • Class: Mutated
    • Powers: Super strength (90 tons), though the angrier he gets the stronger he gets; super durability.
    • Alliance: The Avengers







    • Name: Baron Zemo
    • Nicknames: "Zemo"; "Sock-face".
    • Identity: Helmut Zemo
    • Class: No powers
    • Abilities: Above human average strength, agility, reflexes, stamina, and durability; expert swordsman and hand to hand combatant.
    • Weapon…












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  • Wild Doogy Plumm
    • Name: Master of Puppets
    • Identity: Giuseppe da Vinci
    • Gender: Male
    • Class: Mutant
    • Alignment: Villain
    • Power: Telepathy that allows him to control things without a free will
    • Weapons: Two cross shaped knives that double as means to control two bodies with as backup if his telepathy fails him (which it rarely does)
    • Abilities: Highly intelligent, can build mechanical things well
    • Weapons: Puppet bodies described below.
    • Age: 56
    • Personality: Sly, manipulative. Doesn't care what he has to do to achieve his goal and will not hesitate to dispose of anyone who tries to hinder his progress.
    • Appearance: A short man who is slightly hunched with a bald head, but has long gray hair in the back. Wears small, rectangular glasses. Wears white gloves and polished black shoe…
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  • Wild Doogy Plumm
    • Name: Black Panther
    • Nickname: "Panther".
    • Identity: T'Challa
    • Class: Mutated
    • Powers: Enhanced senses
    • Abilities: Peak human strength (750 lbs.), agility, reflexes, and durability; expert hand to hand combatant.
    • Weapons/tools: Vibranium shock-absorbing suit, energy daggers, and anti-metal claws.
    • Alliance: The Avengers








    • Name: Hawkeye
    • Identity: Clint Barton
    • Class: No powers
    • Abilities: Expert archer, marksmen, fighter, and acrobat
    • Weapons/tools: Custom made compound bow; custom made quiver that holds up to fifty arrows; and specialty arrows, including: sonic, freeze, explosive-tip, acid, bola, net, suction-tip, cable, electro, vibranium, magnetic and smoke bomb arrows.
    • Alliance: The Avengers









    • Name: Iron Man
    • Identity: Tony Stark
    • Class: No Powers
    • Abilities: Inventive ge…















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  • Wild Doogy Plumm
    • Name: Deadpool
    • Nicknames: "Merc with a mouth"; "Merc".
    • Identity: Wade Wilson
    • Class: Mutated
    • Powers: Regenerative healing factor; peak human strength (800 lbs.); super agility, reflexes, and stamina.
    • Abilities: Expert marksmen, hand to hand combatant, and swordsman.
    • Weapons/tools: Two katanas; two sai; hand grenades; two hand guns; AK-47; and throwing knives.
    • Alliance: The Acolytes






    • Name: Hyena
    • Nicknames: "Laugh-a-Lot", "Smiley"
    • Identity: Abaddon Msimangu
    • Class: Mutated
    • Powers: Sonic laugh, super strength (6 tons), night vision
    • Weapons/tools: Steel coated claws, sharpened teeth with extremely powerful bite pressure
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