Under construction. I have already called the Highlander and the Celt!
1. Follow main protocol.
2. You can have up to 2 characters.
3. Only use the items in the profile.
4. No invincibility. When I say "no invincibility", I don't mean that you have to submit and die eventually. I mean that you can't fight without injuries for too long. Even victors get ouchies.
5. Note that all actual people have been replaced by their civilization/warrior.
6. This is based off of the Deadliest Warrior TV show on Spike (only show I watch on that channel), but some things have been changed.
7. Have fun!
8. Be as gruesome as you wish, but not TOO gruesome.
Armour: Rawhide Buckler
Advantages: With minimum armour, Apache Indians were very fast and versatile, with multiple deadly weapons. They were America's first guerilla fighters.
Armour: Murmillo helmet, right-arm Manica, Parma shield
Advantages: Gladiators have heavy armour almost everywhere save their chest, and even if wounded, would continue fighting stubbornly.
Armour: Chainmail shirt, steel conical helmet, Viking shield
Advantages: Vikings have incredibly lethal weapons, strong body armour, and use brute force to pave the way for conquest and power.
Armour: Full Samurai plated armour
Advantages: Samurai have lethal weapons and are disciplined, skilled, and have unbelievable respect towards their opponents.
Armour: Iron breastplate, helmet, and greaves, Aspis shield
Advantages: Spartans are disciplined, ruthless, and merciless, with no code of honour. They are trained from the age of 7 to be the deadliest warriors.
Advantages: Ninjas are very stealthy, agile, and wear absolutely no armour, so they can dodge and deflect blows rather than take the impact. Many of their weapon are also poisoned.
Weapons: Broadsword, Flail, Halberd, Arbalest Crossbow
Armour: Full plate armour, shield
Advantages: Knights ride horses initially and not only have complete armour, but the most severe of close-range weapons.
Weapons: Cutlass, 6 Flintlock pistols, Blunderbuss, Boarding Axe, 2 Grenados
Advantages: Pirates are savage warriors with higher technology than most enemies, but their pistols cannot pierce armour and are better form unarmoured opponents.
Shaolin Monk (Ming)
Weapons: 2 Hookswords, Emei piercers, Bo-staff, Whip Chain
Advantages: Shaolin Monks are disciplined warriors with strong, yet unusual weapons, and are passive fighters who only kill when they have no choice.
Weapons: Taiaha, Stingray Spear, Mere Club, Shark-tooth Club
Advantages: Maori are savage and fiersome fighters who do not care for their injuries and fight for religious respect and power.
Weapons: Claymore, Ball & Chain, War Hammer, Dirk
Armour: Chainmail shirt, Gauntlets, Targe shield
Advantages: The Highlander's weapons are mostly slow, but all are incredibly powerful and intimidating, using brute strength for an advantage.
Weapons: Iklwa, Iwisa, Zulu Axe, Spit of Poison
Armour: Ishlangu shield
Advantages: Zulus are fast warriors who does not rely on their shields, and their spears and axes can go right through armour.
Weapons: Kopis, Xyston, Gastraphetes, Ballista
Armour: Breastplate, greaves, helmet, shield
Advantages: A Macedonian has powerful armour and rides on horseback, with two deadly yet slow long-range weapons and a lethal lance.
Weapons: Hunnic scimitar, Lasso, Hunnic Composite Bow, Scythian Axe Armour: Lamellar breastplate, helmet, greaves, shield
Advantages: The Hun is a horse archer with minimum armour and amazing reflexes, powerful with both the bow and the sword.
Weapons: Maquahuitl, Tematlatl, Atlatl/Tlacochtli, Tecpatl Knife
Armour: Quilted Cotton tunic, Jaguar skin arour, Jaguar skin shield
Advantages: Jaguar Warriors fought to capture opponents alive and sacrifice them in the name of the sun god, and had deadly weapons to combat them.
Weapons: Makrigga, Makraka, Kpinga, Botto/Pima
Armour: Wicker Shield
Advantages: Zande Warriors were incredibly violent and ruthless fighters with no rules to war and cared not for the suffering of their enemies.
Weapons: Gladius, Pilum, Dolabra, Scorpion
Armour: Iron breastplate, greaves, helmet, Scutum shield
Advantages: Centurions were disciplined, powerful, and overall well-protected warriors with both the cunning Scorpion and the versatile Pilum.
Weapons: Khanda, Aara, Chakram, Katar
Armour: Chainmail shirt, leather greaves, helmet
Advantages: Rajput warriors fear no enemy and have both strong armour and very severe short-range weapons.
Weapons: Persian Spear, Sagaris, Persian Recurve Bow, Chariot Scythe
Armour: Lamellar breastplate, helmet, shield
Advantages: The Immortals were disciplined, almost invincible warriors who rode on chariots and had multiple-use weapons.
Weapons: Longsword, Landea, Sling, Burda
Armour: Leather breastplate
Advantages: Celts were ravaging ruthless barbarians with a near resistance to injuries, and they also had experience on chariots.
Weapons: Kilij, Halberd, Hand Cannon, Steel Crossbow
Armour: Chainmail, Steel greaves, gauntlets, and helmet, shield
Advantages: The Wallachian has superior armour, and though he had the inconsistent crossbow and hand cannon, he also has powerful bladed weapons.
Weapons: Jian, Zhua, Repeating Crossbow, Flaming Arrow Longbow
Armour: Lamellar breastplate, helmet, shield
Advantages: The Chinese Warrior has a powerful long-ranged weapon, a unique flaming bow, and the cunning length of the Zhua, all which give him great power added to his discipline and skill.
Weapons: War Hawk, War Lance, Hunting Bow, Scalping Knife
Armour: Buffalo Hide Shield
Advantages: The Comanche is an expert horseman and archer, with skill and versatility in both his spear and bow, as well as a devastating axe.
Weapons: Flanged Mace, Glaive, Recurve Bow, Ild
Armour: Lamellar breastplate and helmet
Advantages: The Mongol is an expert horse archer as well as a swordsman, and is a skirmisher and descendant of the Hunnic horsemen.